Entry 021Medium
Verisimilitude Carries Us as Far as We Want to Believe
The Space Players Need to Weave Their Own Beliefs in a Game
Thoughts on sound, code, and immersive design
The Space Players Need to Weave Their Own Beliefs in a Game
A haiku on stifling creativity, and visual sketch notes on embracing your own direction, because sometimes less is more
Reinforcing new writing and creation habits by publishing something new daily for a hundred days
Creativity is not about efficiency or typing speed but instead making plenty of space for play and exploration in between bursts of action